We...
So Universe Team (;]
The Company
Since its establishment in 2011, Dodisoft has been actively engaged in operations, with the brands Blackhammer and Naughty Kitten merging under the unified entity of 4 GEN Information Technologies in 2018.
Throughout this period, the company has focused on the production and publication of various IOS/Android/Windows games and applications. Leveraging the knowledge and experience acquired during this process, Dodisoft established a new team in the final quarter of 2021 to embark on its most substantial undertaking, the Universe project.
With a substantial portion of the project already completed, the company aims to judiciously allocate its resources to achieve the goal of project completion within one year.
CEO
DEVELOPMENT TEAM
ART TEAM
CONTRIBUTORS
You could have been among these cards.
Actually, you still can be! :)
Born in Istanbul in 1977, Burak graduated from Yıldız Technical University in 1999. He began his career as a software engineer at Siemens A.Ş. in 2000, developing around 30 applications over four years. He then moved to İş Yatırım, working on projects in the Istanbul Stock Exchange and Investor Relations.
Afterwards, Burak joined Pfizer, focusing on pharmaceuticals and health applications. In 2006, he became an entrepreneur, developing mobile websites (WAP) and Java games. Until 2011, he remained active in this field and then transitioned to IOS and Android game development with his own team, marketing the games and generating revenue.
Continuing to enhance his skills, Burak made a significant move at the end of 2021 by starting the Universe project, where he has been working diligently with his team since then.
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Drawing inspiration from the sea and fun, I’m a developer who adds depth to projects while swimming through the code ocean. I even keep my sunglasses on while debugging!
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I love being in nature, traveling and camping. Making new discoveries with both codes and nature is an endless journey for me. While opening new horizons, I experience freedom with codes.
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"Can code even the most sophisticated dream of an artists as an engineer, if i don't get distracted by emotions :>"
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Enthusiastic about game engine and graphics programming.
Focused on life goals. "The one who loves his country most is the one who does his job best" is my life motto.
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Hello, I’m Mustafa, a programmer lost in the world of code. Behind the lines that shape up on my computer screen, there are long nights sometimes spent without noticing the sunrise. Writing code is not just a job for me; it’s a passion. In my free time, I love working on different projects to improve myself. A cup of coffee, calming music, and an algorithm waiting to be solved are the little details that energize my day. Learning something new and striving for improvement in every moment of life is my greatest motivation.
I’m Alp, a coding artist expressing myself in the software world. Each line of code that comes from my keyboard tells a story. I find excitement in the little details and creative solutions in my daily life. Sometimes, I sit down at my computer in the middle of the night to try out an idea that just popped into my head, losing track of time. Spending time in nature, going for long walks, and reading plenty of books inspire me. Balancing technology and nature is one of the focal points of my life.
football, burger and art lover, indie gamer also a designer.
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I specialize in creating various illustrations that take the essence of the game while simultaneously making progress in my art.
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The artist eye, as Thomas Mann
has said,' has a mythical slant upon life; therefore, the mythological realm-the world of the gods and demons, the carnival of their masks and the curious game of "as if" in which the festival of the lived myth abrogates all the laws of time, letting the dead swim back to life, and the "once upon a time" become the very present
—we must approach and first regard with the artists eye.
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I’m Vedat, a designer who believes that design is a language filled with emotions. The most beautiful way to express my creativity is by creating impactful and meaningful designs that consider user experiences. I love listening to music, visiting art galleries, and exploring different cultures to gather inspiration in my daily life. I always strive to tell a story through my designs because a good design should evoke an emotion in the viewer. The combination of nature, art, and technology has always fascinated me.
I’m a designer who loves pushing the boundaries of creativity and discovering new things. While constantly playing with colors, lines, and textures, I find myself rediscovering my craft with each project. What motivates me most in design is the ability to make an impact on people. In my spare time, I work on projects across various platforms, learn new techniques, and try to apply what I’ve learned right away.
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Hi I’m Meriç aka Meru. Basically I design, make and play games and that’s really about it… okey ty bye.
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